September 12, 2008

SO EXCITED

This is par­tially archival for me so that I can eas­ily get back to this quote for future pre­sen­ta­tions and par­tially pro­mo­tional because I think it high­lights just a cou­ple of the ben­e­fits of imple­ment­ing gam­ing in the library. The quote below is from Mon­ica Har­ris, Young Adult Librar­ian at the Oak Park Pub­lic Library in Illinois.

OPPL is just get­ting started offer­ing gam­ing, and they’re div­ing in with a tour­na­ment. They didn’t com­mit­tee the idea to death, and I like that they rec­og­nize they’ll be learn­ing a lot along the way. Already, though, they’re see­ing ben­e­fits both inter­nally and exter­nally. Empha­sis is mine.

The play­ers we have attracted are, by and large, a com­pletely new group of kids for us. Their par­ents come in baf­fled that their chil­dren are SO EXCITED for a library pro­gram, and this has facil­i­tated a his­toric col­lab­o­ra­tion between myself and the IT depart­ment. Before this pro­gram, our IT depart­ment had never been a part of any library pro­gram, and now there are at least two of them attend­ing every time we do a tour­na­ment — and they like it! This has been a won­der­ful learn­ing process for all of us — and we still have a long way to go before it will reach the high pro­gram­ming stan­dard we hope it will even­tu­ally achieve.”

Share:
  • Digg
  • del.icio.us
  • StumbleUpon
  • Reddit
  • Facebook
  • LinkedIn
  • Ping.fm
  • Tumblr
  • Diigo
  • email
  • FriendFeed
  • PDF
  • Posterous
  • Twitter

12:44 pm Comments (5)

5 Comments »

  1. this is a very sim­i­lar expe­ri­ence for us at my library. we are draw­ing in new kids who we don’t nor­mally see and they are super excited. it’s great!

    Comment by elizabeth — September 13, 2008 @ 3:27 pm

  2. I am curi­ous as to how this would work in a school library set­ting. Have you heard of it
    being tried there? How long have you been doing this? I was impressed at the col­lab­o­ra­tion
    wtih the otehr pro­fes­sion­als in your build­ing. I am won­der­ing, again, how this would trans­fer
    to a school setting.

    Comment by Becky Ethington — September 13, 2008 @ 10:19 pm

  3. Thanks, Eliz­a­beth — that’s great to hear!

    Becky, this is actu­ally pretty easy to do in a school, and many of your col­leagues are offer­ing both videogames and boardgames in the media cen­ter. Some resources to help you:

    In both issues of Library Tech­nol­ogy Reports that I wrote about gam­ing in libraries, I include a case study of a school library offer­ing games. First issue, sec­ond issue.
    Chris Har­ris and Brian Mayer are doing great work around the AASL infolit stan­dards and gam­ing. See BOCES Gam­ing blog, Library Gamer, and Dig­i­tal Reshift.
    We ded­i­cated some ses­sions from last year’s Tech­Source Gam­ing, Learn­ing, and Libraries Sym­po­sium to school libraries, and you can lis­ten to the pod­casts here. At this year’s event in Novem­ber, we have another half-day track ded­i­cated to gam­ing in school libraries.

    I hope this helps, but you can def­i­nitely do it!

    Comment by Jenny Levine — September 14, 2008 @ 9:55 am

  4. Okay, I must com­ment on this as I just sub­scribed to this via RSS today and am lov­ing every­thing that is com­ing through. I am actu­ally just 2 days away from our 3rd Video Game Night here at the Roanoke Pub­lic Library. We are a small library and have trou­ble attract­ing Teens. Our pro­grams so far have been deemed suc­cess­ful if they brought in 6 kids. We call them our reg­u­lars. And as far as reg­u­lars go, they don’t always make it here for teen programs.

    Back in July 2007 we hosted our very first Video Game Night after going to a work­shop hosted by Eli Neiburger. It was a suc­cess with about 12 teens show­ing up. This year we had another one in July and we had 25 teens show up. This was a sur­prise to us, and our accom­mo­da­tions were burst­ing at the seams. With it being so suc­cess­ful, we had to start hav­ing it at the Com­mu­nity Cen­ter next door, with a nice spa­cious set­ting. It also helped us set up a 4 dates a year Video Game Night sched­ule that we can hold tour­na­ments and have prizes for the kids who come. We are actu­ally expect­ing any­where from 30–50 kids to be at our next event. It is grow­ing quite rapidly.

    This has also required a lot of extra coöper­a­tion between por­tions of the library. We have pages and IT along with Teen Ser­vices all work­ing together to make it hap­pen. We even put money in our bud­get for staff shirts so the kids could find us more eas­ily. It’s been a blast and a lot of work all the way out.

    I hope to find more won­der­ful gems pop up from this RSS feed!

    Comment by Geoff Sams — October 1, 2008 @ 6:49 pm

  5. Thanks for shar­ing your expe­ri­ence, Geoff! :)

    Comment by Jenny Levine — October 5, 2008 @ 11:19 am

RSS feed for comments on this post. | TrackBack URI

Leave a comment