April 22, 2008

How School Libraries Can Use Board Games

Back in Feb­ru­ary, I was excited that Brian Mayer had tied the New York state cur­ricu­lum stan­dards to board games and that the School Library Sys­tem of Gene­see Val­ley BOCES had invested in a board game col­lec­tion for use by its mem­ber libraries. Since then, how­ever, Brian, Chris Har­ris, and their col­leagues have stepped it up a notch and made the link between gam­ing and edu­ca­tion more applic­a­ble beyond New York by align­ing the use of these games with the Amer­i­can Asso­ci­a­tion of School Librar­i­ans’ Stan­dards for the 21st-Century Learner.

AASL Stan­dards for the 21st-Century Learner

The new AASL stan­dards are very sup­port­ive of the ideas and skills that make up gam­ing as can be seen in the gam­ing align­ment below. This, doc­u­ment, cre­ated by the mem­ber libraries of the School Library Sys­tem of Gene­see Val­ley BOCES pro­vides sup­port for the use of games as a learn­ing resource in school libraries.”

The 3MB PDF is avail­able here.

If you’re inter­ested in this sub­ject, you’ll def­i­nitely want to fol­low their new Gam­ing blog, which includes a sep­a­rate post explain­ing that gam­ing also strongly cor­re­sponds to many of the Com­mon Beliefs laid out by the AASL. Major thanks to the BOCES crew for doing this work and lead­ing the way in this area.


6:24 am Comments (7)