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	<title>Comments on: Does Gaming Promote Reading?</title>
	<link>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html</link>
	<description>shifting libraries at the speed of byte</description>
	<pubDate>Sat, 17 May 2008 00:35:06 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.1.2</generator>

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		<title>By: Walter Minkel (the Monkey)</title>
		<link>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6039</link>
		<author>Walter Minkel (the Monkey)</author>
		<pubDate>Wed, 16 Apr 2008 00:05:37 +0000</pubDate>
		<guid>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6039</guid>
					<description>I'm glad to see that there's some real investigations going on into the value of gaming in libraries. I was (as I said in my post) in a particularly curmudgeonly mood when I wrote that. As a 30-year veteran of library work, in which spreading the word about How Great Books Are has always been my goal, it makes me more than a little sad that we must use video games, which may be fun &#38; build social relationships but don't make kids more literate, to lure so many teens in. 

And, as I've posted elsewhere, it makes me sad to see so many other library users checking out only DVDs week after week. And yeah, I know this is *my* issue (although I know I'm not alone). But I actually don't oppose librarians using games - anything that brings people into libraries is okay with me. I just think it's sad that there are so many young people who we can't seem to reach with grabby books alone. I really want kids to get excited about reading. --W</description>
		<content:encoded><![CDATA[<p>I&#8217;m glad to see that there&#8217;s some real investigations going on into the value of gaming in libraries. I was (as I said in my post) in a particularly curmudgeonly mood when I wrote that. As a 30-year veteran of library work, in which spreading the word about How Great Books Are has always been my goal, it makes me more than a little sad that we must use video games, which may be fun &amp; build social relationships but don&#8217;t make kids more literate, to lure so many teens in. </p>
<p>And, as I&#8217;ve posted elsewhere, it makes me sad to see so many other library users checking out only DVDs week after week. And yeah, I know this is *my* issue (although I know I&#8217;m not alone). But I actually don&#8217;t oppose librarians using games - anything that brings people into libraries is okay with me. I just think it&#8217;s sad that there are so many young people who we can&#8217;t seem to reach with grabby books alone. I really want kids to get excited about reading. &#8211;W</p>
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		<title>By: jenny</title>
		<link>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6041</link>
		<author>jenny</author>
		<pubDate>Wed, 16 Apr 2008 00:13:33 +0000</pubDate>
		<guid>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6041</guid>
					<description>I understand what you're saying, Walter, but a lot of people didn't love recreational reading as kids. It's something they came to as adults, and there's no reason to think that can't happen with today's kids, too. I have hope for it, anyway. I firmly believe that parents should be teaching their kids healthy media diets that include books, TV, movies, games, internet, etc., and libraries can help with that.

I was glad you asked about this, because I've been meaning to blog about the grant for a couple of months but just hadn't taken the time yet. I'll try to provide periodic updates, especially as things become more concrete. Thanks for commenting.</description>
		<content:encoded><![CDATA[<p>I understand what you&#8217;re saying, Walter, but a lot of people didn&#8217;t love recreational reading as kids. It&#8217;s something they came to as adults, and there&#8217;s no reason to think that can&#8217;t happen with today&#8217;s kids, too. I have hope for it, anyway. I firmly believe that parents should be teaching their kids healthy media diets that include books, TV, movies, games, internet, etc., and libraries can help with that.</p>
<p>I was glad you asked about this, because I&#8217;ve been meaning to blog about the grant for a couple of months but just hadn&#8217;t taken the time yet. I&#8217;ll try to provide periodic updates, especially as things become more concrete. Thanks for commenting.</p>
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		<title>By: Gaming Literacy &#171; The Geeky Librarian</title>
		<link>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6042</link>
		<author>Gaming Literacy &#171; The Geeky Librarian</author>
		<pubDate>Wed, 16 Apr 2008 01:09:19 +0000</pubDate>
		<guid>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6042</guid>
					<description>[...]   Jenny Levine over at the Shifted Librarian has just written an excellent post on gaming, reading, and literacy.  I particularly like the definition of literacy [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;]   Jenny Levine over at the Shifted Librarian has just written an excellent post on gaming, reading, and literacy.  I particularly like the definition of literacy [&#8230;]</p>
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		<title>By: circulating</title>
		<link>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6043</link>
		<author>circulating</author>
		<pubDate>Wed, 16 Apr 2008 01:18:41 +0000</pubDate>
		<guid>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6043</guid>
					<description>yada yada yada... developing future library supporters... blah blah blah... developing respectful relationships... truly both GREAT reasons to draw teens in to the library...!!

But - a true fact is that our Youth Services circ stats certainly did increase much like those in Schaumburg. Two years after installing our PS2s in the media bar circulation in the juvenile area increased 64%.  JNF saw the largest percentage with a 109% jump.  But who knows... maybe they weren't reading those books... might have just been looking at the pictures... ;)

oh... and I heart THEM TARZAN - WE JANE!</description>
		<content:encoded><![CDATA[<p>yada yada yada&#8230; developing future library supporters&#8230; blah blah blah&#8230; developing respectful relationships&#8230; truly both GREAT reasons to draw teens in to the library&#8230;!!</p>
<p>But - a true fact is that our Youth Services circ stats certainly did increase much like those in Schaumburg. Two years after installing our PS2s in the media bar circulation in the juvenile area increased 64%.  JNF saw the largest percentage with a 109% jump.  But who knows&#8230; maybe they weren&#8217;t reading those books&#8230; might have just been looking at the pictures&#8230; <img src='http://theshiftedlibrarian.com/wordpress/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>oh&#8230; and I heart THEM TARZAN - WE JANE!</p>
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		<title>By: Smart av datorspel? &#171; Barn och unga</title>
		<link>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6056</link>
		<author>Smart av datorspel? &#171; Barn och unga</author>
		<pubDate>Wed, 16 Apr 2008 11:59:02 +0000</pubDate>
		<guid>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6056</guid>
					<description>[...] också idag se att Biblioteksbloggen skriver om datorspel och läsande. Enligt theshiftedlibrarian.com finns det också forskning som visar att ungdomar som kommer till biblioteken för att spela [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] också idag se att Biblioteksbloggen skriver om datorspel och läsande. Enligt theshiftedlibrarian.com finns det också forskning som visar att ungdomar som kommer till biblioteken för att spela [&#8230;]</p>
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		<title>By: Research Quest</title>
		<link>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6058</link>
		<author>Research Quest</author>
		<pubDate>Wed, 16 Apr 2008 13:43:42 +0000</pubDate>
		<guid>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6058</guid>
					<description>Jenny,

Thank you for the post and the links to resources encouraging this discussion.  I'm presenting at the American Comparative Literature Association (ACLA)next week about the changes in narrative from gaming and traditional print text.  The focus of the paper is on how gaming is changing how people interact with text and increasing their expectations of what narrative &#38; interactive storytelling can be.  Video games are not decreasing a generation's interest in reading, video games are changing their expectations.

Since I'll be speaking with literature and composition faculty, I'll be talking about what this could mean for teaching and how we, as educators, can draw upon these expectations to engage students in reading and creating narrative.  I've spent time over the last few months researching this and I'll be starting to summarize my readings over the next week.

Whether or not our gaming patrons are checking out materials is the practical, fiscal part of the effect gaming has on libraries.  But how and why they read, create narratives, and write is a piece of the gaming / literacy puzzle.  Tapping into that can keep them returning to reading and the library again and again.

Paul</description>
		<content:encoded><![CDATA[<p>Jenny,</p>
<p>Thank you for the post and the links to resources encouraging this discussion.  I&#8217;m presenting at the American Comparative Literature Association (ACLA)next week about the changes in narrative from gaming and traditional print text.  The focus of the paper is on how gaming is changing how people interact with text and increasing their expectations of what narrative &amp; interactive storytelling can be.  Video games are not decreasing a generation&#8217;s interest in reading, video games are changing their expectations.</p>
<p>Since I&#8217;ll be speaking with literature and composition faculty, I&#8217;ll be talking about what this could mean for teaching and how we, as educators, can draw upon these expectations to engage students in reading and creating narrative.  I&#8217;ve spent time over the last few months researching this and I&#8217;ll be starting to summarize my readings over the next week.</p>
<p>Whether or not our gaming patrons are checking out materials is the practical, fiscal part of the effect gaming has on libraries.  But how and why they read, create narratives, and write is a piece of the gaming / literacy puzzle.  Tapping into that can keep them returning to reading and the library again and again.</p>
<p>Paul</p>
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		<title>By: Suzanne Aurilio</title>
		<link>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6059</link>
		<author>Suzanne Aurilio</author>
		<pubDate>Wed, 16 Apr 2008 13:49:46 +0000</pubDate>
		<guid>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6059</guid>
					<description>Are you by chance familiar with Steinkuehler's work on gaming and literacy? Jim Gee and Lankshear &#38; Knobel's work come to mind as well. I think we are trying to understand what it means to be (il)literate in today's world. 

http://website.education.wisc.edu/steinkuehler/mmogresearch.html</description>
		<content:encoded><![CDATA[<p>Are you by chance familiar with Steinkuehler&#8217;s work on gaming and literacy? Jim Gee and Lankshear &amp; Knobel&#8217;s work come to mind as well. I think we are trying to understand what it means to be (il)literate in today&#8217;s world. </p>
<p><a href="http://website.education.wisc.edu/steinkuehler/mmogresearch.html" rel="nofollow">http://website.education.wisc.edu/steinkuehler/mmogresearch.html</a></p>
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		<title>By: Max Anderson</title>
		<link>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6063</link>
		<author>Max Anderson</author>
		<pubDate>Wed, 16 Apr 2008 17:56:01 +0000</pubDate>
		<guid>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6063</guid>
					<description>Hi,

I grew up as a reluctant reader. Now I write action-adventures &#38; mysteries, especially for boys 8 and up, that kids hate to put down. My web site is at http://www.maxbooks.9k.com and my Books for Boys blog is at http://booksandboys.blogspot.com 
Ranked by Accelerated Reader

Thank you,

Max Elliot Anderson</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>I grew up as a reluctant reader. Now I write action-adventures &amp; mysteries, especially for boys 8 and up, that kids hate to put down. My web site is at <a href="http://www.maxbooks.9k.com" rel="nofollow">http://www.maxbooks.9k.com</a> and my Books for Boys blog is at <a href="http://booksandboys.blogspot.com" rel="nofollow">http://booksandboys.blogspot.com</a><br />
Ranked by Accelerated Reader</p>
<p>Thank you,</p>
<p>Max Elliot Anderson</p>
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		<title>By: Gaming in libraries &#171; The Inspired Library School Student</title>
		<link>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6065</link>
		<author>Gaming in libraries &#171; The Inspired Library School Student</author>
		<pubDate>Wed, 16 Apr 2008 18:23:53 +0000</pubDate>
		<guid>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6065</guid>
					<description>[...] in&#160;libraries April 16, 2008 &#8212; Graham Lavender   I came across an interesting post today about gaming in libraries. Indeed, it seems to be a divisive issue: some feel that computer [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] in&nbsp;libraries April 16, 2008 &#8212; Graham Lavender   I came across an interesting post today about gaming in libraries. Indeed, it seems to be a divisive issue: some feel that computer [&#8230;]</p>
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		<title>By: Dale Prince</title>
		<link>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6073</link>
		<author>Dale Prince</author>
		<pubDate>Wed, 16 Apr 2008 20:52:02 +0000</pubDate>
		<guid>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6073</guid>
					<description>Thanks for the succinct defense. I've had my doubts. I no longer do.</description>
		<content:encoded><![CDATA[<p>Thanks for the succinct defense. I&#8217;ve had my doubts. I no longer do.</p>
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		<title>By: Beth Saxton</title>
		<link>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6076</link>
		<author>Beth Saxton</author>
		<pubDate>Wed, 16 Apr 2008 21:26:44 +0000</pubDate>
		<guid>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6076</guid>
					<description>I tend to point out that a kid who never enters the library is surely not checking out books, at least a kid that comes in for gaming might. 

Really, the thing that is going to encourage  activities that promote any kind of literacy, including the traditional, is if teens feel welcome in the library and more so, if they develop a relationship with staff who will help them find the right book etc. to engage them.  This can happen through any kind of programming that draws interest.  

P.S. I have stumped more than one person by asking them if they would object to the library hosting a knitting program (avid knitter here) and then asking how gaming is any different.</description>
		<content:encoded><![CDATA[<p>I tend to point out that a kid who never enters the library is surely not checking out books, at least a kid that comes in for gaming might. </p>
<p>Really, the thing that is going to encourage  activities that promote any kind of literacy, including the traditional, is if teens feel welcome in the library and more so, if they develop a relationship with staff who will help them find the right book etc. to engage them.  This can happen through any kind of programming that draws interest.  </p>
<p>P.S. I have stumped more than one person by asking them if they would object to the library hosting a knitting program (avid knitter here) and then asking how gaming is any different.</p>
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		<title>By: the connection between gaming and libraries &#171; Collection Developments @ Sno-Isle</title>
		<link>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6078</link>
		<author>the connection between gaming and libraries &#171; Collection Developments @ Sno-Isle</author>
		<pubDate>Wed, 16 Apr 2008 22:44:34 +0000</pubDate>
		<guid>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6078</guid>
					<description>[...] 16, 2008 &#183; No Comments  the Shifted Librarian posted a useful compilation of libraries using gaming as a bridge to literacy and publicizing the library in working with [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] 16, 2008 &middot; No Comments  the Shifted Librarian posted a useful compilation of libraries using gaming as a bridge to literacy and publicizing the library in working with [&#8230;]</p>
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		<title>By: mrsdurff</title>
		<link>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6079</link>
		<author>mrsdurff</author>
		<pubDate>Wed, 16 Apr 2008 23:16:59 +0000</pubDate>
		<guid>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6079</guid>
					<description>I commented on my blog about your post on gaming - &lt;a href="http://durffsblog.blogspot.com/2008/04/literacy.html" rel="nofollow"&gt;Durff's Blog&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>I commented on my blog about your post on gaming - <a href="http://durffsblog.blogspot.com/2008/04/literacy.html" rel="nofollow">Durff&#8217;s Blog</a></p>
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		<title>By: Uncontrolled Vocabulary #38 - Sandy Berman gone bad &#124; Uncontrolled Vocabulary</title>
		<link>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6095</link>
		<author>Uncontrolled Vocabulary #38 - Sandy Berman gone bad &#124; Uncontrolled Vocabulary</author>
		<pubDate>Thu, 17 Apr 2008 12:31:13 +0000</pubDate>
		<guid>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6095</guid>
					<description>[...] Funding down, but gaming up as way to attract young people (International Herald Tribune) Does Gaming Promote Reading? (The Shifted Librarian) Chiming in On the Biggies (The Other [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] Funding down, but gaming up as way to attract young people (International Herald Tribune) Does Gaming Promote Reading? (The Shifted Librarian) Chiming in On the Biggies (The Other [&#8230;]</p>
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		<title>By: royce</title>
		<link>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6098</link>
		<author>royce</author>
		<pubDate>Thu, 17 Apr 2008 14:52:56 +0000</pubDate>
		<guid>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6098</guid>
					<description>Well as one of the converted Shifted-ites, I must say that my reasons for gaming in the library are all about creating connections between teens and librarians. As I was saying to my boss earlier today, "we have to adapt to them, cuz there is no way in hell they are going to adapt to us".

We talk about teens alot, but we also include a tourney for adults too. They love it! 
For them its not about the competition as it is the feeling that "Man, we could have never done this in the library when I was a kid."

And I need to go out and get Eli's book. That guy knows his stuff.</description>
		<content:encoded><![CDATA[<p>Well as one of the converted Shifted-ites, I must say that my reasons for gaming in the library are all about creating connections between teens and librarians. As I was saying to my boss earlier today, &#8220;we have to adapt to them, cuz there is no way in hell they are going to adapt to us&#8221;.</p>
<p>We talk about teens alot, but we also include a tourney for adults too. They love it!<br />
For them its not about the competition as it is the feeling that &#8220;Man, we could have never done this in the library when I was a kid.&#8221;</p>
<p>And I need to go out and get Eli&#8217;s book. That guy knows his stuff.</p>
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		<title>By: Nancy Williams</title>
		<link>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6104</link>
		<author>Nancy Williams</author>
		<pubDate>Thu, 17 Apr 2008 21:21:49 +0000</pubDate>
		<guid>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6104</guid>
					<description>Jenny,

Glad to see such a lively discussion on gaming in libraries. As many on this board have said any steps we can take to encourage more children and teens t to spend time in the library is worthwhile.
We’re very excited about working with the ALA on this grant project to help quantify how gaming can assist in learning and literacy.
For those planning to attend the ALA’s conference in Anaheim this summer, please stop by the ribbon cutting ceremony on Saturday, June 28, where we will announce additional information on the ALA’s gaming grant. 
Sincerely,

Nancy Williams
Verizon Foundation – National Program Director – Literacy</description>
		<content:encoded><![CDATA[<p>Jenny,</p>
<p>Glad to see such a lively discussion on gaming in libraries. As many on this board have said any steps we can take to encourage more children and teens t to spend time in the library is worthwhile.<br />
We’re very excited about working with the ALA on this grant project to help quantify how gaming can assist in learning and literacy.<br />
For those planning to attend the ALA’s conference in Anaheim this summer, please stop by the ribbon cutting ceremony on Saturday, June 28, where we will announce additional information on the ALA’s gaming grant.<br />
Sincerely,</p>
<p>Nancy Williams<br />
Verizon Foundation – National Program Director – Literacy</p>
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		<title>By: elizabeth davis</title>
		<link>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6115</link>
		<author>elizabeth davis</author>
		<pubDate>Fri, 18 Apr 2008 12:51:43 +0000</pubDate>
		<guid>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6115</guid>
					<description>I'm really happy to see this research and documentation. I know it will help me convince some of the staff that say that gaming has no place in the traditional library setting. It will also nudge those that are on the fence about it. Thanks!</description>
		<content:encoded><![CDATA[<p>I&#8217;m really happy to see this research and documentation. I know it will help me convince some of the staff that say that gaming has no place in the traditional library setting. It will also nudge those that are on the fence about it. Thanks!</p>
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		<title>By: Shane</title>
		<link>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6786</link>
		<author>Shane</author>
		<pubDate>Sun, 20 Apr 2008 04:15:52 +0000</pubDate>
		<guid>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6786</guid>
					<description>I hate to wreck a good analogy,</description>
		<content:encoded><![CDATA[<p>I hate to wreck a good analogy,</p>
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		<title>By: Shane</title>
		<link>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6787</link>
		<author>Shane</author>
		<pubDate>Sun, 20 Apr 2008 04:17:30 +0000</pubDate>
		<guid>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6787</guid>
					<description>Sorry I'll try that again; I hate to wreck a good analogy, but Tarzan taught himself to read, Jane taught him to speak english.</description>
		<content:encoded><![CDATA[<p>Sorry I&#8217;ll try that again; I hate to wreck a good analogy, but Tarzan taught himself to read, Jane taught him to speak english.</p>
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		<title>By: mediamaiden</title>
		<link>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6862</link>
		<author>mediamaiden</author>
		<pubDate>Mon, 21 Apr 2008 15:00:24 +0000</pubDate>
		<guid>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-6862</guid>
					<description>Interesting discussion on video games and the library!</description>
		<content:encoded><![CDATA[<p>Interesting discussion on video games and the library!</p>
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		<title>By: jenny</title>
		<link>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-7038</link>
		<author>jenny</author>
		<pubDate>Tue, 22 Apr 2008 11:49:06 +0000</pubDate>
		<guid>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-7038</guid>
					<description>Shane, Dale points out that Tarzan didn't learn to read until Jane showed up - that's the social piece.

Thanks for commenting!
Jenny</description>
		<content:encoded><![CDATA[<p>Shane, Dale points out that Tarzan didn&#8217;t learn to read until Jane showed up - that&#8217;s the social piece.</p>
<p>Thanks for commenting!<br />
Jenny</p>
]]></content:encoded>
				</item>
	<item>
		<title>By: GoNintendo &#187; Blog Archive &#187; Does gaming promote reading?- What are you waiting for?</title>
		<link>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-7474</link>
		<author>GoNintendo &#187; Blog Archive &#187; Does gaming promote reading?- What are you waiting for?</author>
		<pubDate>Tue, 29 Apr 2008 18:09:15 +0000</pubDate>
		<guid>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-7474</guid>
					<description>[...] Article here [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] Article here [&#8230;]</p>
]]></content:encoded>
				</item>
	<item>
		<title>By: O alfabetyzacji za pomocą gier raz jeszcze &#171; Altergranie</title>
		<link>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-7508</link>
		<author>O alfabetyzacji za pomocą gier raz jeszcze &#171; Altergranie</author>
		<pubDate>Wed, 30 Apr 2008 12:29:18 +0000</pubDate>
		<guid>http://theshiftedlibrarian.com/archives/2008/04/15/does-gaming-promote-reading.html#comment-7508</guid>
					<description>[...] dostosowanemu do wymagań współczesności, The Shifted Librarian, pojawił się bardzo ciekawy tekst zestawiający dowody na sensowność wprowadzania gier do bibliotek i jednocześnie wychodzący [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] dostosowanemu do wymagań współczesności, The Shifted Librarian, pojawił się bardzo ciekawy tekst zestawiający dowody na sensowność wprowadzania gier do bibliotek i jednocześnie wychodzący [&#8230;]</p>
]]></content:encoded>
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